Category: Uncategorized

  • One more trip ’round the sun…

    It’s happened again… Using an arbitrary linear time measurement system devised by a bunch of drunken monks, which is based on the procession of the Earth around the Sun due to the specific mass of the two bodies and angular velocities due to certain gravitational constants and the precession of the planet adjusting seasonal star visibility – I’m a year older.

    Officially, for the next 365 days, I am the answer to every question. When one reaches the age of 42 there are certain responsibilities that come with the occasion – I hope I’m up to the task.

    I was going to take today off from work as some sort of celebration – at least that was my excuse. In reality I spent the night at Aryntha and Rai’s place… It has snowed quite a bit up on Evergreen and they were kinda stuck, so I trundled up there in my Jeep to take them out to eat and once there offered to stay the night and make myself available to drive Rai into town this morning so she wouldn’t miss class. So I was going to be late anyways, and just decided to take the whole day off.

    Fat chance.

    Other than that, not a lot to report.

  • Istaria, Part 2

    Right after I posted that last bit, the world once again conspired against me and I was quickly wrapped up in a million little things that all required far too much of my time… Kaeliss once again went back to his Dreaming and this time it was for almost a year.

    But last week Virtrium, the current developer of Istaria, released a huge update for the game so I made a little time to go and check things out…

    There is enough new in the game now that I felt it would be best if Kaeliss (the Dragon from the last post) sort of handed things off to a new Dragon – and “Keirket Arua” (Bladewind in the language of the Dragons) was born.

    So, what follows is the first part of the re-introduction for Kaeliss which will lead to the hand-off to Keirket… It also captures the feeling Kaeliss experienced when he awoke…

    See, in Istaria you get to own land and build a home – or, as a Dragon, tunnel deep into the ground and build your lair – as you see fit. And as a guild you can build entire towns… “Tirzah” was one of the three towns my guild owned and operated which was also where two of us Dragons had built our lairs – deep into the hillside behind the town.

    Upon awakening this time the town had fallen into ruin; most of the homes and buildings were gone, most of the members had also been missing for months or more, and the guild leader had apparently moved on as well… So Kaeliss staggered out into a fairly cold, lonely world this time – and that is reflected in the following.


    It begins with a slight crackling, sizzling sound and a few flashes that appear to be little more than summer lightning racing across the sky.

    Thick grey clouds hang low over a small, sparse town set high on a mountainous plateau. The slight stirring of the air does little more than rattle a shutter on a building in the distance – otherwise silence rules here; as thick and oppressive as the storm clouds above.

    Another flash; brighter this time and the electrical popping and hissing becomes more intense as high above the clouds begin to slowly swirl.

    Near the town lies disused teleport pad – a large, low stone and metal dais that once, long ago, brought travelers to this place… All the pad supports now are large weeds, a stubby sapling, and a fine layer of windblown dirt.

    Beyond the town, in the cliff face that rises up to the mountainous peaks beyond, are two immense caves that create a low, mournful sound from their pitch black depths when the wind blows just right…

    The sky above begins to take on a bluish hue as the swirling clouds and electrical outbursts gain in momentum and power – huge arcs of searing purple and blue light fork from the storm, lancing into the ground creating deafening peals of thunder.

    Where the lighting strikes the ground glows for a moment then leaves behind odd broken rings of electrical red and yellow with faintly glowing, what could almost be runes, which pulse with the storm above.

    Suddenly the swirling clouds above come to a halt and a deafening silence fills the air as the center of the storm glows brightly. Then, without warning, an immense bolt of lightning courses down from the center of the storm and explodes upon the ground, sending molten shrapnel in all directions and creating a concussive sound that ripples outward and shakes the very foundations of the mountain.

    With this one incredible outburst the storm above quickly abates, leaving little more than the low grey clouds and the occasional slight spark and flash as any indication of what just occurred.

    As the smoke and dust begins to clear and the odd electrical rings dissipate, a large form is seen to be lying in the crater the storm blasted into the landscape – and it appears to be breathing.

    It is immense, fully the size of a house, and winged – judging by the one leathery wing lying just as haphazardly as the rest of the beast. It is heavily injured; deep claw marks and rivulets of blood mar the startlingly white armored hide and great gashes are torn out of the one visible wing… But judging by the gore on its silvery claws and across its muzzle, it gave as well as it took…

    It slowly raises its head and the surprisingly blue eyes struggle to focus… “Tirzah? … Then I’ve made it…” And the beast collapses, exhausted.

  • Istaria, Part 1

    Istaria is an older MMO that many who read this journal have heard me mention in the past, and one that I still visit on occasion for a month or two when there isn’t anything else going on.

    In Istaria, the world is a rich tapestry that is woven by its inhabitants – each a vibrantly colored thread in the over all design. This tapestry continues to be woven, even if a player is away for some time, so it’s not uncommon for a returning player to post a bit of a ‘re-introduction’ in the official forums when returning from an extended absence. It informs folks the player knows that they are back, opens up comments from other players as to what has transpired, and serves to sort of ‘set the tone’ for the player’s re-emergence into the world.

    What follows is my re-introduction post from last year for my Dragon “Kaeliss Silverscale” – a large, white adult Dragon who follows the Helian traditions and is therefore a bit more amiable to the Naka-Duskael, the ‘non Dragons’, and less likely to simply eat one.

    The Dragons in Istaria also have their own player-derived language, which is fairly complex and has a great number of phonetic rules – and being who I am I’m fairly fluent in it, so you’ll see some in my postings. While literal translations aren’t required as the general feeling of the phrase should be easy enough to figure out – if anyone is really interested I’ll translate for them.

    Non-Istarians might also need a little back story: We dragons refer to any time we are away from the game for any length of time as ‘sleeping’; we sort of hibernate, for weeks or months – some times even years… And to the non-Dragon, it can even appear as if we have passed on to our next incarnation – but we usually get up and move around eventually.

    For me, the sleep leading to this post was about three months.

    Fortunately our lairs are warm, dark, and safe – located deep in the ground and created by our own hand. The average lair is a vast labyrinth of interconnected tunnels, tubes, and chambers – several stories deep – and all but impossible for the non-Dragon to figure out.

    Unless they are very, very persistent…


    *poke*
    “Kaeliss?”
    *poke poke*
    “Kaeliss, are you awake?”

    Something tries to pry open an eyelid…

    One large sky blue eye peeks out from under a half open eyelid – the vertically slit pupil contracting tightly from the sudden brilliant light. The scaled brow winces, and the eyelid snaps closed.

    A loud, rumbling, {{Egut kor Drulkar!}} shakes the very walls of the cavern. Then a voice somehow resolves into a melodic basso suspended in the chill air of the cavern: “I am now… Extinguish yourself, bug, before I forget my manners…”

    The Dryad, not much bigger than the eye it was just addressing, hovers on translucent wings that, until a moment ago, sparkled and glowed with a dazzling light. “Why must you Dragons keep to such dark places anyways? I have such a time finding my way down here…”

    “The dark is better for sleeping, and the winding path would indicate to any other race that, perhaps, I do not wish to be bothered…”

    “Feh. Always sleeping. It’s not amazing that you Dragons don’t get anything done. Why I was just speaking to my cousin…”

    The dragon sighs, a sound more felt than heard as huge scales grind on stone in the gloom.

    Another rumbling, but quieter {{Tond eln Gaet, g’rei oiorna}} fills the chamber. As the words are spoken, large crystal outcroppings embedded around the chamber begin to glow with a diffuse blue light. As the pale light fills the cavern it reveals immense chains; each link twenty feet in height made of metal as thick as a human. Four of these chains descend from the ceiling and suspend a large bedrock platform which the Dragon was sleeping on; the platform itself smoothed into a slight bowl by years of scales sliding across its surface.

    The cavern itself could contain a guildhall – it has been clawed from the living rock of the mountain and is finished with an otherworldly sense of design; there are no sharp angles, save for the faceted crystals embedded in the walls. Stone features flow from shape to shape around the cavern, creating channels and pools for water flowing from the waterfall on the far end. Even the floor to ceiling granite columns look as if made of melted candle wax and are graced with precious gems and yet more giant crystals.

    The Dragon shifts a bit, getting into more of a sitting position and settling its great leathern wings and long tail around its massive body. It then peers down at the diminutive winged creature hovering between its forepaws.

    The basso voice moves through the cavern once more, “What can I do for you, Quin?”

    The buzzing of the Dryad’s wings increase in pitch as it flies up to the Dragon’s eye level. “Oh, it’s horrible Kaeliss!” The Dryad begins to get brighter, betraying his excitability and causing the Dragon to turn away slightly and wince once more.

    The Dryad paces back and forth as if standing on solid ground some twenty feet above the floor and waves his tiny arms around illustrating points as he talks: “There we were, my uncles’ cousin’s brother and I, minding a flock of essence. We have some of the best essence fields around as you know – why just the other day I was talking to Jerin about this year’s essence crop and he was saying…”

    Kaeliss looks up at the cavern ceiling and sighs heavily again… “Quin…”

    “and that if the rains come it’ll wash out the beaver dam – Meressa, that lovely Saris lady down valley, said she’d come help, she bakes wonderful bread you know – even better with honey. In fact the last time we all got together she brought…”

    The Dragon has often wondered if Dryads actually breathe, or if they lived out their span simply exhaling words… “Quin, what did you wake me for?”

    “that’s when the potter fell over laughing and got clay all in the Satyr’s fur… You know he’s building an addition to his home, I think there’s a little bundle of hooves and horns on the way – they’re so cute when they…”

    Kaeliss roars; “QUIN!”, and outside the lair entrance startled birds in the nearby trees take flight.

    Two thin ribbons of smoke rise from the Dragon’s nostrils, “Quin! Focus! What was so blighted important that you needed to wake me for it!?”

    The Dryad stops in mid-pantomime sword strike and blinks, as if realizing for the first time that there is a Dragon in the room. “Kaeliss? Oh! Kaeliss! You’re awake! The Skulks! Come quick!” The Dryad launches himself towards the opening in the cavern, disappearing down the tunnel in little more than a flash of wings.

    Now it’s the Dragon’s turn to blink a few times. He shrugs and thinks to himself, “If it was truly important, they would have sent someone with a slightly longer attention span…” and hefts himself up onto all fours to head to a storage cave where he can gather his armor.

  • Random Post…

     Wikiality – when reality is no longer determined by facts, but by a concensus of the majority.

  • Rift, beta4 analysis

    I do believe Trion has something here…

    I played in beta4 over the weekend as time presented itself, concentrating mostly on the game between levels 1 and 10 to play with the multi-class system.

    In my previous post you got to read about one of the characters I managed to come up with, here’s a couple more examples:

    A Dwarven engineer using rogue talents to dual wield hand axes but his main form of combat is tossing explosives at things. Rogues in Rift use the same sort of point system that WoW rogues do… One type of explosive is ‘sticky’ and as I apply them, I get combo points – they’re also remotely detonated… So I toss five of these sticky bombs (with associated cackling and “The mad bomber what bombs at midnight” line) and then push the button…

    The resulting crater is mighty impressive! Seriously. Being as I’ve taken talents that allow my explosives to bypass about 50% of something’s armor – there isn’t much my level that lives through the boom.

    And of course the Dwarf in question has an extremely deranged look, a mighty mohawk, and this huge frazzled beard – both fire engine red.

    Another character I created was a Elven mage, but the mage is essentially one half warlock and one half druid – so I have nifty things like plague spores that spread disease and these obviously anime-inspired seeds that when they hit the target erupt into these cool looking writhing vines that suck the life out of the target and give it to me.

    Throughout the time I was in the game, the thing that impressed me the most was the system the game runs on… Sure, the graphics are pretty, the UI is responsive, the quests are top-notch, etcetera – but it’s the games ‘engine’ that really makes me think there’s something here.

    For example, Saturday night Trion decided that beta4 was going so well and that so many people were actually playing that they needed two more servers (adding servers in a beta? inconceivable!)… It took them less than 5 minutes to spin up two more servers, get them synced to the rest of the servers, and added to the login page. And they’ve been doing things like class balance live – you’ll just get a note pop up in the middle of the screen from a GM stating that “X” has been adjusted, please try it out.

    Speaking of GMs, that’s another very impressive thing… The game was obviously built so that GMs can easily interact with the players. Everything I know about the lore of the world I learned by watching two GMs (piloting powerful NPCs) yell at each other, in character and unscripted, across a PvP battlefield. The GMs have also been driving the occasional major rift event, so we’ve gotten to see some pretty cool things like giant ‘ents from the plane of life and such.

    And the GMs themselves are made out of pure awesome – witty and funny with a slight touch of snarky, and really good role players. I think Trion hires GMs based on play-testing their tabletop RPG skills. 🙂

    So, yeah. I think I might actually invest in this one. I’ve been burned before though (Aion, Age of Conan, Champions Online, Vanguard, etc, etc) but this one feels like it has the right stuff as it is more than pretty graphics.

  • Or something…

    I got into the Rift beta Friday… I think they might actually have something here.

    It’s not super innovative; but that’s actually a good thing… They basically took the MMO ‘standard’ (the thing that lets you log into it and pretty much know how everything works) and added the cool stuff from just about every MMO that’s ever been.

    As a fairly big fan of the genera I can easily point out the game that a feature came from:

    The namesake “Rifts” are just a tweak of the Blight Anchors in Istaria. The principle is that the game dynamically generates content by having random portals to alternate planes open up and start spewing bad guys into our plane. When this starts if folks get right on it the critters are pretty easy to defeat, but as time goes on and they aren’t stopped they get harder and harder. Eventually they start taking over towns and spawning more rifts.

    The multiclass system is also essentially lifted from Istaria. It’s interesting in that it allows you to really fine tune your ‘class’ into something you want… I currently have an interesting mix of chain wearing paladin that uses a staff imbued with elemental shaman spells as a melee weapon and uses Druid spells with summoned Fae pets… It sounds odd, but it’s what I wanted to play – and it works. I don’t think it’s possible to gimp yourself.

    The PvP is handled similar to WoW’s battlegrounds as it’s instanced and if you don’t wanna PvP, you don’t have to.

    It’s also real pretty to look at – while having some actual game-play elements! If you go to the site, be sure to check out the back story – it’s actually pretty interesting.

    In short, there are two factions – one is highly religious due to literally being saved by their pantheon, the other has this quasi steam-punk techno-mage thing going on and having been forsaken by the aforementioned pantheon has taken their salvation into their own hands.

    Yeah, they don’ get along real well… At least this is what I’ve gotten out of it in two days of playing – It’s pretty deep.

    My only complaint is that the race selection is kind of uninspired… Six flavors of tall, short, big, blue, and pointy eared human. Rumor has it though that they’ll be adding races in due time and they’ll be ‘different’… With as good as the game is, I’m willing to put up with being a monkey for a while. 😀

    So there ya go. Rift. Check it out.

  • Contact Info Change

    Due to a screwup at gawker media:

    http://lifehacker.com/5712785/faq-compromised-commenting-accounts-on-gawker-media

    There has been a  leak of some ridiculous number of email accounts and passwords, mine included.

    Being as this information was torrented over the weekend, and has been picked up by just about every spammer in the known universe (I had over 200 spam emails on my gmail account this morning), I am forced to change my primary email address.

    Besides, it’s about time – I’ve had my primary email since gmail was invented and it’s probably best to change it every ten years or so.

    So, this means that not only will my IM contact change, but I also have to change the contact info for my banks, bills, credit cards, and every other internet thing… Basically I’ll be changing my contact information across the ‘net – and it’ll probably take all day.

    I’ll add a friend-only post with the new info as soon as I get it done.

  • Define Irony…

     When your stress relief candle sets your house on fire…

  • WoW Beta Bugs

    Last night I finally took Blizzard up on their offer to have a look at the World of Warcraft “Cataclysm” beta for a few minutes… I think it’ll be fun as it’s essentially a whole new game.

    But, bug testing games is what I do professionally, so even after 3 months of thousands of people supposedly working on the beta, I was able to find the following in the first 15 minutes of play:

    1. The cool down timer on aimed shot does not match the use timer, leading to a “cannot use item yet” error.
    2. Clicking a quest giver automatically accepts the quest, even though you’ve not pressed the ‘accept’ button in the quest dialog UI.
    3. Due to the above bug, quest givers with separate welcome and accept audio play them simultaneously.
    4. Forcing a dismount from the chopper using the UI button results in the chopper vanishing, reappearing, then vanishing again.

    So, yeah. Not sure what folks have been doing in beta, but it certainly ain’t beta testing. 🙂

  • Thoughts…

    “Do not burn yourselves out. Be as I am — a relunctant enthusiast . . . a part-time crusader, a half-hearted fanatic. Save the other half for yourselves and your lives for pleasure and adventure. It is not enough to fight for the land; it is even more important to enjoy it. While you can. While it’s still here. So get out there and hunt and fish and mess around with your friends, ramble out yonder and explore the forests, encounter the grizz, climb the mountains, bag the peaks, run the rivers, breath deep of that yet sweet and lucid air, sit quietly for a while and contemplate the precious stillness, that lovely mysterious and awesome space. Enjoy yourselves, keep your brain in your head and your head firmly attached to the body, the body active and alive, and I promise you this one sweet victory over our enemies, over those desk-bound people with their hearts in a safe deposit box and their eyes hypnotized by desk calculators. I promise you this: you will out live the bastards.”

    -Edward Abbey

  • Missed E3 this year…

    Over the weekend I developed a bit of debilitating tooth issue and needed to get an upper-right molar pulled, so I’m on liquids and vicodin for a few days while the rest of the team is out in L.A.

    I think it’ll work out; I should be okay right about the time they get back – so I won’t actually miss any work.

  • And now for something completely different…

    How many surrealists does it take to screw in a lightbulb?

    Two… One to hold the giraffe and one to fill the bathtub with brightly colored power tools.

  • Near death experience…

    Well, last night I went into the ER, again. The stress from work plays merry hell with my immune system and I keep getting odd cellulitis issues… This time it’s my right ear.

    So they check me in, put me in a little room, on what amounts to a fancy recliner, and start a gram of Vencomyacin via IV (200ml over 1 hour) – about ten minutes into it I started to have a reaction to the medication, got up, and flagged down a receptionist… No call light in the room there at the Aurora hospital for some weird reason.

    By the time they found someone who was able to turn off the infusion pump I was blacking out…

    The brain, once again, is an amazing thing: I can tell you exactly what happened, even though my blood pressure had dropped below 70, I was ‘taching’ heart-wise, had lost all contact with everything outside of my core, was siezing (my hands were stuck in a full spread, actually arched back, for several minutes and are still sore), and my throat closed up making breathing a real chore…

    Within seconds that little room had about half a dozen people in it; they pulled a ton of warmed blankets out of a big blue heater thing (said 140 degrees on the readout) and put them on me, I heard one doctor call for 50mg of diphenhydramine directly into the IV, which a nurse promptly did. Another doctor was leaning over me telling me that the shot to stop the reaction was ‘going to really mess me up’ while another nurse was holding a mask thing to my face – I think it was oxygen, but it was the typical squeezy respiration thing you see in the movies.

    For me, I just dropped into a dissociative state as my body was basically disconnected from my brain. Everything in my field of view had a blue tinge and it appeared to me that I was viewing the world through a tube.

    For the rest of the trip I just concentrated on controlling my breathing and heart rate – I’m fairly good at controlling myself and I didn’t want any of my mental “freakout” to impair anything the doctors were doing, so I just stayed tranced out with slow deep breaths and my eyes closed, only speaking to answer questions.

    The shot they gave me worked pretty quick, I’d say it took about 3-5 minutes to take full effect and get me breathing on my own again. It took about 15 minutes to get feeling back in my hands and feet and I apparently sweated out about a gallon as I was terribly parched yet completely soaked… They had to peel me off the recliner thing to get me onto a gurney.

    They promptly rolled me off to a real room where they EKG’d me and put me on fluids. I got the shakes pretty bad as the meds wore off – felt like I was freezing to death for about 20 minutes and had a hard time talking through my chattering – so out came another pile of warmed blankets.

    A couple hours later and I was mostly okay, if a bit woozy, and they sent me home. I’m on oral antibiotics again, of which one makes me light sensitive and the other makes me a vegetarian – So I’m essentially the world’s only vegetarian vampire for the next two weeks.

    Whee!

    So, yeah, the getting better keeps getting worse. It’s enough to make ya feel old or something.

  • Bunker…

    Well, today I proceeded with intent to purchase a 1960’s AT&T communications site out near Kutch Colorado.

    Being as this is a cold-war era communications facility it was built to withstand World War III – 1.5 foot thick DoD grade steel reinforced concrete walls, three inch thick steel blast doors, nuclear blast wave rated 50 foot free standing tower, and located in a geographically secure location out on the Eastern plains.

    These sites were built to handle military telephone communications using microwave point-to-point systems in the 4, 6, and 11Ghz bands. The Kutch site was part of a fail-over communications system for NORAD in Colorado Springs and was the carrier for communications traffic between Calhan and Hugo.

    Since the late 90’s some friends and I have researched these old cold warriors and have tracked down most of them in Colorado, taking lots of photos along the way.

    Back in 2000 AT&T liquidated several of these sites across the US and they were bought by American Tower, a cell site wholesaler, and by 2002 American Tower had determined which towers were close enough to civilization to be worth keeping and renting, and dumped the remainder on the market.

    Back in 2002 we desperately wanted to buy one of these sites, but none of us were in the proper position to do so. So we continued finding and documenting these sites and enjoying the state-wide scavenger hunt, when in 2004 I ran into a fellow named Kent who happened to own one of these sites at Atwood which was in nearly original condition… So we drove up and met with Kent, took a couple DVDs worth of media, thanked him and went on our way.

    Fast forward six years… I was on the ColdWarComms list and talking with folks about these sites and I mentioned Kutch. Well it turns out Kent owned Kutch as well and sent me an email asking if was interested in buying it. So I talked it over with these friends and after some deliberation, decided to buy it.

    Today we looked over the site in detail and will be signing the paperwork this week to acquire the deed.

  • Signs…

    “Life’s journey is not to arrive at the grave in a well preserved body – but rather to skid in sideways, totally worn out, shouting ‘Holy shit! What a ride!’”

  • Camera Gear…

    The camera I’ll be using for a bit arrived yesterday.

    I’ve had a rather large collection of cameras over the years that I’ve used for these sorts of off-road photo-shoots. By and large the sealed, ruggedized, ‘point and shoot’ types have been the best and of those, any camera that can completely retract the lens into the body is even better. Of course these types of cameras come with certain drawbacks, such as poor apertures and a fairly narrow range of ‘zoom’ – but I’m more of a scenery photographer so there’s usually plenty of light, and I drive a Jeep so I don’t really need a 500mm lens to get up close to my subject. 🙂

    So, with this in mind I picked up a new Cannon SD1400 IS: 14.1 million pixels, image stabilized, an f2.5 wide angle, about 1×10^32 widgits and gizmos I’ll never use, and it’s entirely made of metal.

    It’s also roughly 3/4 the size of my cell phone – so it’s easy to pack, and probably just as easy to lose. 🙂

    So, while the weather isn’t ‘awesome’ today, I’m planning on heading up-mountain for the day, meeting up with some friends at the “Rib Crib” in Evergreen for lunch, and testing things out a bit.

  • E3

    Just got back from E3 2009 in L.A. It was pretty amazing. I took today off to make it a long weekend…

    I’m pooped and will write more later.

  • New digs

    This post is coming to you from the empty livingroom of my new place.

    Cable gets installed Tuesday, new washer and dryer Wednesday, and the upstairs window gets replaced Thursday.

    Half of my stuff is moved and the other half is in storage.

    Marshal is slinking around the perimeters of the rooms… I’m a bit worried about him jumping off/through the loft railing. He’s such a klutz.

    Anyways, I have to run out and get supplies and stock the house a bit. On the first I start shopping for more furniture. 🙂

  • A path forward…

    Yesterday I mentioned to my CFO, who moonlights as a realestate mogul, that due to events beyond my control I was going to be moving back closer to work – somehow.

    He mentioned he just bought a condo not 5 minutes from the office to flip and he’d be willing to rent it to me.

    Today I signed the lease for the place and will start moving next week.

    On the roommate front Zeze will still be around, which means Kalira will still be around, but Max will be shuffling off to do his own thing now that I’m not agreeing to support him. And speaking of supporting – hopefully Kalira will land a job once we’re back in town, but I’m not holding my breath.

    Either way the rent is a lot cheaper, I won’t have to pay hundreds a month on utilities, and I won’t need to spend $200 a month on gas. Zeze will undoubtedly still be supporting Kalira, Kalira’s car, Kalira’s horse, and everything else Kalira – but I’m not. I told them they get to cover one-half of everything and if they can’t, I’ll move.

    So maybe things will improve.

    Maybe…

  • Not sure how I feel about it…

    The guy I’m renting Ravenwood from just let us know he’s selling the place and is cancelling the lease. I don’t have to pay rent this month, but I also need to be moved out by the first of June.

    So it’s basically a repeat of farm 1.0 back in Virginia; where the guy we were buying it from booted us in favor of a lady with cash in hand.

    On the one hand I’m miffed that this keeps happening and I once again have to move. On the other hand it gets me out from under deadbeat roommates, $2000 a month rent that I’ve been soloing, and two-plus hours on the road every day during the week.

    To complicate things, the guy who owns the place will be redoing the roof for the new buyer this month, so there will be contractor chaos to deal with as well.

    I’ve deleted most of my posts since I moved to Ravenwood; no sense in holding on to all of the upset and frustration. I’ll keep some of the highlights, but for the most part I’m going to try to forget this chapter ever happened.